Alien: The Roleplaying Game Cinematics

These are short, stress-filled missions designed to be completed in a single session… but occasionally require a second one. The action is fast, the anxiety is high, and the danger is dialed up to “unfair”. These all come with pre-generated characters so you can grab what you want to play and jump right in. Be sure you’re in a comfortable chair, because you’re in for a hell of a ride.

Chariot of the Gods (3-5 players, Wey-Yu Contractors, 5-8 hours)

Hauling a load of Tritium gas from Anchorpoint Station to Sutter’s World, MUTHUR has pulled you from hypersleep because she detected a derelict ship, or perhaps its another sensor reflection. Wey-Yu orders you to investigate — holding your shares ransom.

Destroyer of Worlds (3-5 players, Colonial Marines, 5-8 hours)

The mission is a manhunt, the objectives clear — track down four fugitives, recover any assets they may have made off with, and keep them out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war.

Nothing you can’t handle.